Along with the announcement of the Collector’s Editions for the European Final Fantasy XIII-2 release, they also released a fact sheet about the game.
Final Fantasy XIII-2 is created with the aim to surpass the quality of its predecessor in every way, featuring new gameplay systems and cutting-edge visuals and audio. In this game the player has the freedom to choose from a range of possibilities and paths; where their choices affect not only the immediate environment, but even shape time and space!
It is no longer about facing destiny. Create a new future and change the world!
A New Tale Awaits
Final Fantasy XIII-2 will reveal further world-changing events from the amazing mythology as presented in the original Final Fantasy XIII, now featuring both familiar faces and new characters. The story of Final Fantasy XIII-2 is written in a way that can still be enjoyed without knowledge of the previous title, while series fans will find plenty of interesting references to the original story too.
Larger, More Interactive Environments
Places with multiple pathways to explore, and many secrets to find, offer players the chance to shape the adventure their way – giving more variety, choice, and control over the experience.
Time Travel – A New Dimension of Exploration
A new gameplay system called the Historia Crux, encourages players to experience choice and freedom in a way unlike any other Final Fantasy game. The situation, scenery, flora, fauna and weather conditions all change depending on when you visit that location. Some information and items can only be obtained in certain combinations of time and place. Untangling the threads of time is essential in witnessing the full story!
Enhanced Battle System
The acclaimed battle system known of Final Fantasy has been developed to offer even greater quality. Additional choice and variety are available through new elements such as visually dynamic Cinematic Action sequences, and an innovative battle clock that will either reward or punish players depending on their actions and choices.
Master of Monsters
A wide variety of over 150 different monsters inhabiting the game world can be recruited into the player’s party and battle strategy, with each creature having unique and devastating special abilities!
She spent years fighting her destiny. With courage in her heart, she faced the false gods who ruled over people for centuries.
Her unfaltering determination changed the world. The gods were vanquished, their plans to massacre the human race destroyed. As Cocoon fell, a single pillar formed, connecting the ravaged world to the one below―Pulse, the underworld. It was the beginning of a new era.
However, she was nowhere to be found. Everyone was convinced she was gone―with the exception of her sister, Serah Farron.
Three years later―
A single meteorite falls from the sky. As spatial distortions are created, bloodthirsty monsters appear, threatening the peaceful existence of the townspeople.
In the midst of this chaos, Serah is rescued by a young man by the name of Noel. A hunter from the future, he appears in front of her with a message.
“Come with me across the boundaries of time,” he says. “Your sister is waiting.”
She is Lightning—protector of the Goddess who rules the realm of death and chaos. She is Serah’s sister, her heroine, her savior.
I need to see my sister again.
Grabbing her weapon, Serah heads out on a journey as she takes her first step into a new, unknown future.
To save her sister Serah from her crystallized form, Lightning sets out on a journey, and in the process, turns the entire world against her. Ultimately, she becomes Cocoon’s savior, and a peaceful life is finally within reach. Before she can embrace this prospect, however, it slips from her grasp. She currently serves as the protector of the Goddess Etro, who resides in the land of chaos, Valhalla. Infused with the Goddess’s power, Lightning gains incredible strength as she engages in her own battle.
She soon encounters Noel, and asks him and Serah for their help.
A young man wielding two unique blades who appears before Serah. Melee is this fighter’s combat style of choice. His dual-wielding method demonstrates an expert technique, which includes combining his swords into one new weapon. Although straightforward and cheerful, no one knows much about his past, or how he stumbled across Serah in her time of distress.
Better known as Lightning’s younger sister, Serah suffered a tumultuous fate in FFXIII.
As one of the protagonists of FFXIII-2, she lives with members of NORA in New Bodhum, a town they built together on Pulse. Her daily routine consists of teaching kids at the local school. Hearing of Lightning’s survival, she and Noel head out on a journey to find her. At first glance, people see a timid, fragile girl, but she is friendly, outgoing, and much stronger than she looks.
Serah’s fiancé once fought alongside Lightning to save Serah in FINAL FANTASY XIII.
As the battle ends, Lightning is nowhere to be found. Snow is the only one who believes Serah when she says her sister is still alive out there. He decides to go on a journey to find Lightning, but not before he gives Serah his necklace. He’s an easy-going optimist who gets along with everyone. Although he’s known to be reckless at times, he has the strength to work through whatever comes his way.
Director of Academy Research, Team Alpha.
A tireless work ethic and extraordinary ability have propelled Hope through the ranks of the Academy. Despite his youth, he has become the de facto leader of the research institute. Hope is articulate, considerate, and admired by his peers. He has matured considerably in the ten years since he fought alongside Lightning and the other l’Cie.
He is researching “spacetime anomalies” that were discovered at the site of ancient ruins. Sorrowful events in his past once threatened to destroy him, but now they are the fuel that drives him to build a better future.
A mysterious little creature, he makes himself useful by transforming into a weapon for Serah’s use. No one knows much about this strange animal who calls himself her guardian. People were led to believe that moogles don’t exist, and those who meet him for the first time assume he is merely a stuffed animal.
Although shy at first, once he opens up, he is quite the chatterbox, teaching Serah and Noel all about the world and its history.